tap tochessa tap to series app @ChessVonDoom Follow the journey

Omar K. Mills · SoulTak3r on Lichess

Volume got me here. It won’t get me to 2000.

Slow games. Real post-mortems. Every game. I built a tool to take the friction out of my own analysis. This is the journey.

“I don’t care if you use our tool. I care if you get better at chess.”

01 · The climb

From 1,500 to 2,000

Ratings from Lichess

02 · Recent slow games

One post-mortem per game

    03 · Post-game analyses

    My games, taken apart

    My think-aloud during the game, then an engine check afterward. Each one is a PDF.

    04 · Why I built it

    The friction was the problem

    When I started, I played a lot of games, and I grew. But after a while that growth levels off. You get better, but so do your opponents, and whoever makes the first mistake is the one who generally loses.

    Everyone told me the same thing: play slower games, review them, write it down. You know the advice is right, but developing the habits to do it consistently… that’s the challenge. So I built this.

    Omar

    05 · Beta

    Beta invite coming soon

    Testers are handpicked for now. Follow the journey and you’ll hear when it opens up.

    Free on Substack. Opens Substack to confirm.
    Or follow on X @ChessVonDoom